Shin Megami Tensei: Nocturne is a hard game but it is all the better for it. I have a long history with this game and I’m happy that finally I was able to finally beat it, and not only that, but with the best possible ending and beating all optional bosses. Before we get to the review itself, I’d like to share a bit of my personal history with the Shin Megami Tensei (SMT) franchise and how it led to Nocturne.
I beat this game in the last days of December (2017) but it took me more than a month to write a review for it. I think the reason why is because of how much it stuck on me. I’ll try to share my thoughts on this fantastic game and the reason why I think that every fan of JRPGs should at least give it a try at some point. With that in mind, let’s begin.
Before I even start my review I have to say that I love this game but I also hate it. Thankfully I love it way more than I hate it but by god, it’s hard having mixed feeling about something and trying to put them into words. In Shin Megami Tensei: Strange Journey you have some aspects that are so incredibly good, immersive and captivating but on the other hand there are some things that are so infuriating…
Bear in mind, I consider myself big fan of the Megami Tensei games and while I love most games of this franchise I’ve played, there are some things in some entries that I can’t help but criticize.
Some of my complains here may seem like a rant, and in a way they are but bear in mind that even having a big and growing fandom, not all fans enjoy the same qualities of the games equally. While my complains are not restricted to Strange Journey I think it’s pertinent to talk about those here because of all the games I’ve played, they are most apparent in this title.
The game starts when a distortion appears in Antarctica, some sort or a black-ish hole, engulfing it and named the Schwarzwelt. This area is steadily growing and threatening to eventually cover the entire planet. To stop it, the United Nations sends a special team to go inside, look into it and somehow try to find a way to stop it, however they could not possible imagine what they would find once they enter it.