Danganronpa 2: Goodbye Despair is a visual novel, a direct sequel to Danganronpa Trigger Happy Havoc.
Being this game a visual novel one should know what to expect. The meat and bones of the game is the story and its characters. While I liked the first Danganronpa very much I’m sad to say I have very mixed feeling towards its sequel. Continue reading
htoL#NiQ: The Firefly Diary is a Playstation Vita exclusive game developed by Nippon Ichi Software and later ported to the PC. Even though I waited a lot to pick it up I decided to go with the Vita version for the reason I’ll cover shortly. I have to admit that when I saw footage of this game for the first time I became intrigued instantly. However, with its charming graphics and intriguing atmosphere it soon took a turn for the worse. It’s very sad when you see so wasted potential and I have say that htoL#NiQ: The Firefly Diary is full of it but first, let’s start with what the game does right. Continue reading
After hearing so much good things about Syberia and being in a mood a for a good adventure point and click game I decided to give Syberia a try. What a disappointment it is and a big one at that. Continue reading
So what kind of games are good for work, one might ask. When I thnik of it I am taking into account you’re not using the beefed up computer you might have at home but instead a PC with limited power, so games that are hardware intensive are left out of this list but I’ll probably have some exception as the laptop I have at work, while far from a good gaming machine, can run well some recent games like Fallout 3 (by recent I mean this gen).
Other things to take into account are how will you be able to play it, after all you are at work. I believe it for a game to be suitable for work it shoud match some criteria:
It can’t have long cutscenes, even though I like them a lot, since you are at work you never know when you are going to be needed. If anything, at least those cutscenes should be in the style of games that only the next line of dialogue advances as you press a button. At least if you have to do something out of the blue, at least the game is “paused” until you come back.
It can’t be action oriented: I love action games, especially technical ones such as Devil May Cry 3, Ninja Gaiden, Bayonetta, even though only one of those have a PC version, it would take too much of your attention and depending on the person could even have you screaming at the screen, not to mention the controls. Some games play perfectly fine on a controller just as a keyboard and mouse but not all of those, which leaves us to the next criteria.
Should be played well without a controller: Once I tried playing Rayman Origins at work. At first it seemed like a good idea, a platformer with an autosave feature each stage, infinite lives, which means you can turn it off at any time if needed but it had one single issue: controls. I found it really hard to play this game at its best using just a keyboard and unless you’re the boss I wouldn’t recommend pluging in your Xbox 360 controller, too much attention.
With that out of the way, let’s go to the list: Continue reading